Escape Lab was GBH’s first major experiment with the Twitch platform. A model spacecraft was developed and built in studio in collaboration with an organization with expertise in the popular “escape room” concept. Two teams competed to escape the fastest during a live hosted Twitch event. While, the project prompted additional Twitch collaborations, exploitation of the escape room concept has not been feasible.
This project reaches tweens and teens via...
Media and/or educational content that is made by, with, or for t(w)eens
What topics does this project focus on?
Science, technology
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Is this project considered part of the station's journalism work?
No
Departments involved:
Production (TV/Radio)
Media and/or educational content
Who is the primary audience of the content?
General audience adults
Who creates the media content?
Adults only (station employees, contractors, producers, etc)